Thursday, December 6, 2007

King Dedede's Final Smash: Waddle Dee Army

King Dedede's Final Smash looks to be one of the easiest to use. King Dedede summons an army of Waddle Dee's, which scurry across the stage at a much faster speed than usual. Can it be dodged? Of course. But it's probably difficult.













































































Here's an example of a move that'll keep opponents on their toes. Also, there are some Spiky Gordos in the mix, who deliver an especially devastating blow.

Wednesday, December 5, 2007

Super Smash Flash!

Okay, so it's been around for awhile. However, I only discovered it recently, so I wanted to share. Super Smash Flash is rather like a 16-bit Smash Bros clone, with all-new characters and stages. It's quite impressive.

Tuesday, December 4, 2007

The Smash Ball, and Final Smashs

Here are some cool screenshots that have just been released of the item called the Smash Ball. This item, after appearing, hovers about the stage until it is repeatedly struck and broken by a player, who absorbs it. As you can imagine, things can get pretty hectic when a Smash Ball appears on screen, with all the players chasing after it and hitting it. When will it break? Who will retrieve the Smash Ball? This is important because when you absorb the Smash Ball you are given the chance to perform your character's Final Smash (an often devestating attack if executed properly,) by pressing the standard special move button. It is possible that you may lose this chance if you are struck by a character before you've performed the move. Your character loses the Smash Ball, and the chase is on again. Check it out.































































































































A new feature has been announced: it's called Pity Final Smash. When a certain point is reached where a player is losing really bad, their character will spawn with a Final Smash, ready to use. The Smash Ball is like any other item, and can be turned off at the Item Switch screen. If you really don't want to use them.

The inclusion of the Smash Ball has added all-new elements of strategy to an already top-notch game. With every Brawl update I want this game more and more, and believe me, that's saying alot!

Old Pokemon

It has been officially announced that some of the Pokemon from previous Smash Bros installments will return for Brawl. Here are the one's that have been announced so far. I've posted the names for those who don't know or have forgotten.


















Suicune


















Lugia


















Entei


















Staryu


















Bellossom


















Ho-Oh


















Wobbuffet


















Togepi


















Snorlax


















Celebi


















This is Mew. Pokemon like Mew and Celebi rarely appear, but when they do there's also a chance they'll drop an item for you.


Monday, December 3, 2007

Smash Friends

Smash Friends are separate from the Wii Friend system, but the concept is similar. Your Smash Friend code is displayed on this screen in the game.



















If you know someones else's number, you can add it to your list.



















As you can see, a friend has been added to the list. You can also post you own picture and comment.



















You can view your friends' status from here. The closer the ball at the top-right side of the roster is to blue, the better the connection is.



















Once you have enough friends, you can host or join a game and play!




















It seems Nintendo has really thought this one out. Right on.

Friday, November 30, 2007

Melee Stages!


Check it out, people. Remember this?

















How about now?
















This is the Hyrule Temple stage from Melee. It has returned!
Sakurai wanted more stages to be in the game, so they're bringing some back. Hyrule Temple is one of them. It's an almost exact replica.

Thursday, November 29, 2007

Events Mode

The singleplayer Events mode in Brawl is similar to the one in Melee.

various16_071129b-l.jpg

In this mode there are many events, each pitting the player against different enemies in different situations. There are three difficulty settings.

various16_071129c-l.jpg

Like I said before, the situations are different for each level. Here it's Mario vs Bowser and King Dedede teamed up.




Here, as Meta Knight, you must knock Kirby off the stage before the platform lands on the Halberd.




















Now you must destroy all the terrain on skyworld.




















Use Yoshi's Egg Lay move to trap both enemies inside eggs, simultaneously.




















Link must battle his shadow in a stamina match.


High scores are recorded, so you can compete for the best difficulty and time.

Wednesday, November 28, 2007

Wario's Final Smash


Grabbing a Smash Ball turns Wario into Wario-Man. Wario-Man isn't all that much more powerful than the original, but he can pull off some new moves that could very well turn the tide in a battle.

Take, for instance, this "sideways-sliding shoulder tackle."

And this air move that allows Wario to float.

However, one thing you must remember, is never, ever, use Wario-Man's bike. Why? Well, let's just say it has speed issues.


Tuesday, November 27, 2007

Widescreen Support


Brawl features widescreen support. If you have a widescreen television then you can go to Options and change the display from normal to widescreen.



There are two choices: 4:3 and 16:9. It's simple, though, just choose the picture that's shaped like your TV.













Also, for both options, the KO border surrounding the stage is the same.

Monday, November 26, 2007

Control Configuration


More details have been released concerning Smash Bros Brawl's control configuration feature. The default controls for all four control options can be changed, and assigned to a name.

Lucas' Final Smash



The move is called PK Star Storm. When using Lucas, this move can be activated, of course, after grabbing a Smash Ball. The Star Storm then begins. The storm intensifies over time. It would appear that it is at it's most advantageous for small stages.

Charge Moves


Sakurai shows off some of the Charged Special Moves that are going the be in the game. Those that have played Melee have seen these before, only they look kinda cooler this time around.






Assist Trophy: Saki Amamiya



Saki Amamiya is from, Sin and Punishment: Successor to the Earth. His weapon, the Cannon Sword, as the name suggests, allows him to both slice at and fire upon enemies.

Super Smash Bros Brawl E3 Trailer

Sonic the Hedgehog joins the Brawl!

Super Smash Bros Brawl demo Gameplay